Dojo
The dojo trains three of your Elemixies. They fill an XP meter while you play, and a little while you're away. It's the mirror of foraging: the same meter and the same flow, but the meter holds Elemixie XP instead of coins.
How It Works
- Visit the dojo, open the training prompt, and pick three Elemixies.
- Your trainees hop through drills at the training spots, visible only to you. A timer on your screen shows the XP waiting.
- At the dojo, press Collect. Each of the three gets the XP waiting, and your team stays and keeps training.
- Press Finish to collect and bring your team home.
The dojo opens once you finish the tutorial. Until then, Alexis asks you to wait.
The Meter
The meter holds XP for each of the three:
| When | XP Each |
|---|---|
| While you play | 36 an hour |
| While you're away | 1.5 an hour, for the first 8 hours |
| A full meter | 36 |
While you play, the meter fills in an hour. While you're away, it fills a third of the way over 8 hours (12 XP each), then stops. A full meter waits for you to collect it, and the timer reads Full!. Every team earns the same, whatever its levels or stars, and the dojo pays no player XP. Elemixies+ subscribers get about 1.5 times the XP they collect.
Mind the Level Cap
Every Elemixie can level up to 50, whatever its stars. One at level 50 absorbs no XP at all, so its share is wasted. Train the ones still climbing.
Worth Knowing
- One team trains at a time, but the dojo and foraging can run together (with different Elemixies).
- No coin cap concerns: the dojo pays no coins.
- Equipped followers who join the team come back to your side when you press Finish.
- If you've allowed Roblox notifications, the game can remind you once your meter stops filling while you're away: when it's full, or 8 hours after you leave. Reminders never come between 9 pm and 9 am your time; one due then waits until 9 am. Roblox sends at most one a day, and only to players 13 and up who allow them.
Written by the Elemixies team. elemixies.com